The book giveaway contest for ‘Playful Design’ by John Ferrara and ‘Storytelling for User Experience’ by Whitney Quesenbery & Kevin Brooks has concluded. I would like to thank all participants for competing and spreading the word and of course congratulate the winners of our contest!
Two of the winning entries came through Twitter:
– Amy Silvers (@A_Silvers)
– Victorine Nuysink (@nuysink)
One of the winners came through mail:
– Dago Salas
And the last winner came through my Facebook page:
– Rob Mousley
Congratulations to these winners! Not a winner this time? Look out for another book giveaway in the near future!
If you’re interested in ‘Playful Design’ or ‘Storytelling for User Experience’, you can read an excerpt of these ebooks or you can go through my collection of UX Books.
John Ferrara’s latest book ‘Playful Design’ fills an important gap in the literature on good game design and provides deep insight into creating game-like and play-like experiences with everyday interfaces.
Stories persuade, explain and engage and storytelling is one of the most important skills for a design researcher. In this book Whitney Quesenbery and Kevin Brooks explain their techniques and approach.
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